New APIs in ARKit 3.5
ARKit 3.5 has been launched with the novel LiDAR scanner for the new iPad Pro. This scanner facilitates precise detection of surfaces and to create a model of the environment.
Key variations - ARKit 3.5 vs. 3.0
- In-depth knowledge of the actual world makes the occlusion of the object and physics of the real-world environment objects possible.
- It also provides you with more data to charge up your augmented reality workflow.
- It allows faster level surface identification using which quick positioning of augmented reality objects is possible.
- Estimation of height in motion capture and estimation of depth in people occlusion is also possible.
API additions in ARKit 3.5
Given below are the various API modifications and changes.
- It offers you a triangular model of the environment (topographical map)
- It also provides you with a distinct categorization of irregular surfaces. For example walls, ceiling, window, table, floor, and many others.
- All the key data and information in front of you makes object occlusion, interactions of physics, and the illumination of the real-world objects possible.
Superior motion detection and people occlusion
AR apps for the new iPad pro make the following reality:
- Pin-point estimation of people scale in mo-cap
- Precision depth for people occlusion
- Exclusion of people from the restructured model is possible by ARKit. (For a much effective environment model generation, you can allow both scene generation and people occlusion)